Under Construction

This site is admittedly pretty terrible right now but I’m working on it. I’m not good at web design but WordPress is pretty easy to use and I have coffee so the site should shape to to the level of “not terrible”. All this SEO and analytics and site performance it interesting to me so it gives me something to do.

Testing

Minigame Universe is in the open beta stage now, which means it’s mostly complete.  While it’s almost complete, there  are still a bunch of things to finish.

  • Tighten up the graphics
  • Add in adds(heh)
  • Add in more acheivements
  • Possibly add a leaderboard
  • get more suitable music

I can keep finding more and more things to add and change though, and considering it’s my  first published game I’m nervous to release my baby to the world. I won’t get anywhere if it never gets released though.

I’m testing on my daily driver LG G2 and it seems to work work fine. It’s pretty “Old” as far as android phones go being released in 2013 but it’s still pretty good. It’s on the low end of the scale for  good phones now but it works for testing purposes. It’s got a 1080p screen and  Snapdragon 800 processor so I think most people will have a device at least that good. My logic is most people keep a phone about 2 years so they will have a phone newer than my 3 year old phone.

I have the rooms at 1280 x 768 and it seems to scale pretty well to my 1080p screen. I had a 7″ tablet that a friend bought for me for $30 brand new for testing that was terrible and it still ran fine and scaled down to the 1024 x 600 screen. One thing I noticed  was the accelerometer was wonky and it destroyed some of the game levels so I took them out. I’m not sure if it was a problem with that tablet specifically or tablets in general but i took the levels out anyway because  I didn’t want to risk users giving me a bad  rating because it didn’t work. Hopefully the levels that still use the sensors work fine with tablets.

 

The Google Play Developer Console is pretty neat, it allows you to see all kind of stats.for example you can see  install count by devices

Install stats 5_27_16

Or Android version:

android version

 

Previously I only had the beta open to my friends but now it’s open to anyone so hopefully I can get more input before launch.

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GameBorgs is a one man game development studio dedicated to making mobile games  that have a user friendly experience. Using original content  and offbeat humor Gameborgs aims to make fun games with high replay value..